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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -707
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z 657
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 386 057 light years from the core
No one really knows « Utzilj », but you're here to change that
00291D3DFound in the Quadrant Gamma γ of Euclid, roughly ≈ 386 057 light years from the galactic center
At 386 057 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
Beyond the map lies uncivilized space — a vast and unexplored void
The unknown is vast, but within it, there is a region whose beauty might just surprise the stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900291D3D | ||||
➔ Local Atlas Station | 107A00291D3D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ The Arm of Esquyr | 02292D3E | 980 ly away |
➔ Viesnel Mass | 02295D3A | 2 154 ly away |
➔ Dikoya Instability | FD28DD3B | 2 154 ly away |
➔ Sisina Anomaly | 03282D21 | 12 762 ly away |
➔ Indelkaba | 002A2D1D | 14 494 ly away |
➔ Aabikun Fringe | 012A2D1D | 14 500 ly away |
➔ Estrap | 03275D55 | 14 800 ly away |
➔ Uesserp Void | 03274D55 | 15 105 ly away |
➔ Ofteter Nebula | FF2B2D22 | 17 060 ly away |
➔ Huchaac Shallows | FD2ADD1A | 17 969 ly away |
➔ Sprahlin | 0028FD6B | 18 417 ly away |
➔ Helfutz | 0028ED6B | 18 439 ly away |
➔ Suzezyns | 03271D15 | 20 525 ly away |
➔ Jihlan Boundary | 03271D14 | 20 838 ly away |
➔ Meowerd Shallows | 032C4D2B | 21 667 ly away |
➔ Saoraj Sector | 032C5D2B | 22 044 ly away |
➔ Poqomcha Nebula | 012C4D53 | 22 221 ly away |
➔ Nafrie Cloud | 012C5D54 | 22 747 ly away |
The name of this region, “Utzilj”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be