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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -738
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z 674
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 399 784 light years from the core
« Jaelso Nebula » — unmapped, untouched, unexplored
002A2D1EPositioned in the Quadrant Gamma γ of Euclid, approximately ≈ 399 784 light years from the center of the galaxy
At 399 784 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
Unseen by most, this region is a vast mystery, uncharted and unexplored
This remote region hasn’t seen many visitors, but those who have come through recall it fondly
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079002A2D1E | ||||
➔ Local Atlas Station | 107A002A2D1E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Indelkaba | 002A2D1D | 400 ly away |
➔ Aabikun Fringe | 012A2D1D | 566 ly away |
➔ Huchaac Shallows | FD2ADD1A | 4 833 ly away |
➔ Ofteter Nebula | FF2B2D22 | 6 609 ly away |
➔ Levailo Expanse | FD2BBD0E | 11 933 ly away |
➔ Viesnel Mass | 02295D3A | 12 374 ly away |
➔ Sisina Anomaly | 03282D21 | 12 912 ly away |
➔ The Arm of Esquyr | 02292D3E | 14 333 ly away |
➔ Dikoya Instability | FD28DD3B | 14 372 ly away |
➔ Meowerd Shallows | 032C4D2B | 14 610 ly away |
➔ Saoraj Sector | 032C5D2B | 14 983 ly away |
➔ Sea of Attusi | FE2C1D07 | 15 461 ly away |
➔ Suzezyns | 03271D15 | 19 964 ly away |
➔ Jihlan Boundary | 03271D14 | 20 040 ly away |
➔ Xoformb Boundary | 0226DD0A | 22 673 ly away |
➔ Liwunamt Sector | FE2A2CE5 | 22 814 ly away |
➔ The Arm of Uepeckl | 0D2A0CE4 | 23 789 ly away |
The name of this region, “Jaelso Nebula”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be