S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
◇ Region
« Truzenmy Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -282
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 0
⬌North - South axis Z 997
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 414 446 light years from the core
Welcome to « Truzenmy Instability », a blank spot on every map
003E5EE6Located in the Quadrant Gamma γ of Euclid, ≈ 414 446 light years from the galactic center
At 414 446 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse
Beyond the map, this area remains a vast and unexplored void
In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079003E5EE6 | ||||
➔ Local Atlas Station | 107A003E5EE6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Ifjaru Spur | 003E4EE7 | 566 ly away |
➔ Magazza | 003E4EE5 | 566 ly away |
➔ Teynechi Conflux | 023F0EEB | 4 899 ly away |
➔ Efloug | FF3F3EEF | 6 669 ly away |
➔ Qeqchi Nebula | FF3F4EF2 | 7 694 ly away |
➔ Idpatv Shallows | FF3F5EF3 | 8 256 ly away |
➔ Cuachir Anomaly | FC3CEEDF | 9 749 ly away |
➔ Iaeinsig Conflux | FD3FDF03 | 15 105 ly away |
➔ Wiljawak Spur | 04414EF0 | 19 287 ly away |
➔ Justha Anomaly | 013FBEB4 | 21 854 ly away |
➔ Ioganum Nebula | 043C2EBC | 21 927 ly away |
➔ Bridjali Void | FD3F8F1D | 23 307 ly away |
➔ The Arm of Inratem | FD3F7F1E | 23 559 ly away |
The name of this region, “Truzenmy Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be