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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Duconti Cluster »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 454
Near Central Axis
↦ East Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z 1149
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 494 177 light years from the core
« Duconti Cluster ». No records. No stories. Let's make some
0047D1C6Positioned in the Quadrant Delta Δ quadrant of Euclid, ≈ 494 177 light years from the galactic core
At 494 177 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey
A place of the unknown, where no one has ventured before
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790047D1C6 | ||||
➔ Local Atlas Station | 107A0047D1C6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Jaeliu Terminus | 0147E1C4 | 980 ly away |
➔ The Arm of Okojaw | 0447D1C4 | 1 789 ly away |
➔ Nazibah Spur | 0047B1AE | 9 633 ly away |
➔ Rismarag Fringe | 034801A6 | 12 912 ly away |
➔ Wadakiut | 0347F1A5 | 13 279 ly away |
➔ Isaywes | FF4661AD | 13 594 ly away |
➔ Sebinor Expanse | FF4651AD | 13 868 ly away |
➔ Rutatine | FE4721E9 | 14 697 ly away |
➔ Michuen | FF4951A8 | 15 373 ly away |
➔ Elmsutamu | 0047A19D | 16 444 ly away |
➔ Revacch | 004731F5 | 19 221 ly away |
➔ Lofanso Instability | 01485196 | 19 469 ly away |
➔ Ulmann Anomaly | 01486196 | 19 539 ly away |
➔ Niboodsark Anomaly | 024511DF | 20 258 ly away |
➔ Netalivray | FF46C18F | 23 030 ly away |
➔ Petonii Mass | FF46C18E | 23 413 ly away |
The name of this region, “Duconti Cluster”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be