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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Delta Δ
Sector 3
  ▝ Block 2
    ☐¹ Cube 1
◇ Region « Towna Cluster »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 571

Near Central Axis
↦ East Spatial Progression
Close to the center

Top - Bottom axis Y 0

North - South axis Z 1229

Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 542 067 light years from the core

Navigate to Adjacent Regions

You're in « Towna Cluster », where the stars still whisper secrets

004CD23B
Positioned in the Quadrant Delta Δ quadrant of Euclid, ≈ 542 067 light years from the galactic core

At 542 067 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries

This is uncivilized space — a realm unexplored, where the unknown reigns supreme

In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079004CD23B
Local Atlas Station
107A004CD23B
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Itxsan 004CD23A 400 ly away
Sea of Xuiable 004D2238 2 332 ly away
Fikarages Mass 024D0235 2 800 ly away
Goplat 004D723B 4 000 ly away
Whitner Sector 034DA23A 5 352 ly away
Ukmini Cloud 044DA23A 5 455 ly away
Yawalar Mass FD4BE23D 6 171 ly away
Zevezda Conflux 014EE24A 14 505 ly away
Aiyarri Cluster FF4A623E 15 651 ly away
Axingu Fringe 034A4238 16 488 ly away
Bogama Expanse 034A4237 16 522 ly away
Iyevikshi Boundary 034EA21D 16 733 ly away
Sea of Soehdi 014DA264 17 209 ly away
Doxuiata 034C820B 19 341 ly away
Prespo Terminus 004A620F 23 519 ly away
Recently visited

all my glyphs ➔
The name of this region, “Towna Cluster”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be