S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Badezh »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 232
Approaching Boundary
↦ East Spatial Transition
Middle of the galaxy
⬌Top - Bottom axis Y 0
⬌North - South axis Z 2047
Approaching Boundary
↧ South Spatial Transition
Far away from the main middle area
R₀ ≈ 824 042 light years from the core
So few have seen « The Arm of Badezh » — and now you're one of them
007FF0E8Located in the Quadrant Delta Δ of Euclid, ≈ 824 042 light years from the galactic center
At 824 042 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
In the dark corners of the galaxy, this region remains a true unknown
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079007FF0E8 | ||||
| ➔ Local Atlas Station | 107A007FF0E8 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
| ➔ Nurush Cloud | 007FF0E6 | 800 ly away |
| ➔ Difand Adjunct | 007FF0F7 | 6 000 ly away |
| ➔ Yuzhaox Expanse | 007F00F0 | 6 800 ly away |
| ➔ Ilkerwi | FD7FF0FD | 8 485 ly away |
| ➔ Cehchuah Band | 037E70E9 | 9 683 ly away |
| ➔ Aoxians Fringe | 017FE108 | 12 812 ly away |
| ➔ Yolevest Instability | 017FF109 | 13 206 ly away |
| ➔ Kuyama-Esoza | FC7FF110 | 16 080 ly away |
| ➔ The Arm of Gufriges | 027D30F8 | 18 745 ly away |
| ➔ Oupaij Instability | 037FF0B6 | 20 036 ly away |
| ➔ Bapteri Spur | FD7E3113 | 20 560 ly away |
| ➔ Ledyara Expanse | FF7FF11C | 20 804 ly away |
The name of this region, “The Arm of Badezh”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be