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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 1
  ▖ Block 3
    ☐² Cube 2
◇ Region « Sea of Varayha »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 509

Near Central Axis
↦ East Spatial Progression
Close to the center

Top - Bottom axis Y 0

North - South axis Z -1397

Intermediate Longitudinal Zone
↥ North Spatial Progression
At the very top or bottom regions

R₀ ≈ 594 736 light years from the core

Navigate to Adjacent Regions

So few have seen « Sea of Varayha » — and now you're one of them

00A8B1FD
Positioned within the Quadrant Beta β of Euclid, approximately ≈ 594 736 light years from the galactic core

At 594 736 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home

Beyond the known lies uncivilized space — a wild region of pure enigma

This unexplored realm may be unknown to most, but its beauty is the stuff of legends

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900A8B1FD
Local Atlas Station
107A00A8B1FD
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Pan: right click
- FPS:
Rusaura Mass 00A8B1FE 400 ly away
Lecimeng Adjunct FFA83201 3 600 ly away
Yanomuk FFA951F5 5 138 ly away
Litgame Anomaly FFA861E9 8 256 ly away
Foreti Nebula 03AA41F7 10 354 ly away
Beyeliva Quadrant 03AA51F8 10 658 ly away
Raciaha Instability FCAA420C 11 771 ly away
Tuvancu Cloud 01A9F1D0 19 702 ly away
Ganorwe Void 00A9022F 20 100 ly away
Iawase Boundary 04A811CB 20 459 ly away
Cartle Quadrant 03A631DC 20 777 ly away
Nogwala Boundary 04A801CA 20 930 ly away
mequulnj conflux 02AA422B 20 957 ly away
Moffma Shallows 04AC11F9 21 718 ly away
Rodzhia Adjunct FFA791C9 22 015 ly away
Alaedi Band FCAAB22C 22 800 ly away
Ecvarut Sector FFA80235 22 832 ly away
Bubagec FCAAB22D 23 131 ly away
Recently visited

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The name of this region, “Sea of Varayha”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be