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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Saskinn Anomaly »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -376
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -1322
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 549 772 light years from the core
You're in « Saskinn Anomaly », where the stars still whisper secrets
00AD6E88Positioned within the Quadrant Alpha α of Euclid, approximately ≈ 549 772 light years from the galactic core
At 549 772 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
Beyond the map lies uncivilized space — a vast and unexplored void
This unknown region is not often discussed, but those who’ve seen it speak well of it
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900AD6E88 | ||||
➔ Local Atlas Station | 107A00AD6E88 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Kunosa | 00AD5E88 | 400 ly away |
➔ Wabaral | 00AD4E88 | 800 ly away |
➔ Uiaroge | FFAD2E9C | 8 168 ly away |
➔ The Arm of Agginba | FFAEFE7E | 10 778 ly away |
➔ Cutulib | FFAF0E7E | 11 150 ly away |
➔ Zajdartze Cluster | FCAE6E6B | 13 345 ly away |
➔ Aavanec | 04AC9EAC | 15 394 ly away |
➔ Roosag Sector | 04AC8EAC | 15 533 ly away |
➔ Sesznek | FCAADE80 | 16 786 ly away |
➔ Drusza Boundary | FCAA8E7F | 18 817 ly away |
➔ The Arm of Nesachwo | FBAD9EB7 | 18 944 ly away |
➔ Thmulur Conflux | FCAD8EB8 | 19 283 ly away |
➔ Nikhinep Fringe | FEAACE63 | 22 404 ly away |
➔ Gimiusa Sector | FFAEEEBD | 23 276 ly away |
➔ Ifidust Boundary | 00AF9EB7 | 23 440 ly away |
The name of this region, “Saskinn Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be