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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Oftetosh Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 734
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z -1152
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 546 386 light years from the core
It's not on most maps, but you found « Oftetosh Quadrant »
00B802DEFound in the Quadrant Beta β of Euclid, roughly ≈ 546 386 light years from the galactic center
At 546 386 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
No map shows this uncivilized space, a place hidden from history and science
In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107900B802DE | ||||
| ➔ Local Atlas Station | 107A00B802DE | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Sea of Rimothe | FEB7E2E1 | 1 649 ly away |
| ➔ Zivahne Mass | FDB602E4 | 13 078 ly away |
| ➔ Sea of Niagad | FCB5F2E4 | 13 511 ly away |
| ➔ Tively | FCB822B4 | 16 895 ly away |
| ➔ Isihthar | 04BA12FA | 17 385 ly away |
| ➔ Jamurr Anomaly | FDBAC2DA | 17 713 ly away |
| ➔ Kiolse Anomaly | FDBAC2D6 | 17 929 ly away |
| ➔ Afrieb Instability | 02B9F2BC | 18 422 ly away |
| ➔ Nubian Conflux | FDB9430B | 19 734 ly away |
| ➔ Sea of Ohiman | FDB9230C | 19 795 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 21 526 ly away |
| ➔ Tazilars Void | 01B712AA | 21 652 ly away |
| ➔ Bacanss | 00BAF303 | 23 927 ly away |
The name of this region, “Oftetosh Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be