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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 460
Near Central Axis
↦ East Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -1084
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 471 025 light years from the core
« Itdash » had no history. Until now
00BC41CCPositioned in the Quadrant Beta β quadrant of Euclid, ≈ 471 025 light years from the galactic core
At 471 025 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
Beyond the known, this wild region is a true enigma
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ [GNG] Sipulo-Wac XVII |
|
★★ | 107400BC41CC | ||
| ➔ Region's Black Hole | 107900BC41CC | ||||
| ➔ Local Atlas Station | 107A00BC41CC | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- Pan: right click
- FPS:
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- Pan: right click
- FPS:
| ➔ The Arm of Kalarno | FFBCA1C9 | 2 713 ly away |
| ➔ Euradz shallows | FDBBD1CD | 3 072 ly away |
| ➔ Hasalhu conflux | FDBBB1CD | 3 816 ly away |
| ➔ Feyddib | 00BC11C2 | 4 176 ly away |
| ➔ Oceanerk | 00BBB1C6 | 4 327 ly away |
| ➔ Sachang Terminus | 00BA11D2 | 14 204 ly away |
| ➔ Ozlovae Sector | 02BB21A8 | 16 120 ly away |
| ➔ Unwinn Expanse | 02BB51A5 | 16 733 ly away |
| ➔ Aswarwar Quadrant | FEBA31E9 | 17 591 ly away |
| ➔ Oruschr Fringe | FEBBA1F7 | 17 677 ly away |
| ➔ Oprajapa Instability | 00BF11D7 | 18 530 ly away |
| ➔ Sea of Eronsi | 00BC319B | 19 604 ly away |
| ➔ Snansesha Shallows | FEBC9196 | 21 707 ly away |
| ➔ Eburdyis Band | FEBCA196 | 21 748 ly away |
| ➔ Cuyanoukh Quadrant | 00BF51AA | 23 856 ly away |
The name of this region, “Itdash”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be