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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 42
Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 0
⬌North - South axis Z -827
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 331 226 light years from the core
« Tabenico » — unmapped, untouched, unexplored
00CC502AResiding in the Quadrant Beta β of Euclid, about ≈ 331 226 light years from the galaxy's center
At 331 226 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A forgotten, uncharted zone of uncivilized space where silence hides the truth
Little is known about this area, but some explorers report it to be a pleasant place to visit
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900CC502A | ||||
➔ Local Atlas Station | 107A00CC502A | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- Pan: right click
- FPS:
➔ Ackpois Anomaly | 00CC502B | 400 ly away |
➔ Najuwal Cluster | 00CC402A | 400 ly away |
➔ Farrez | FFCB9030 | 5 381 ly away |
➔ Awoyen Anomaly | FCCC703C | 7 419 ly away |
➔ Xutragua Conflux | FCCAF039 | 10 770 ly away |
➔ The Arm of Ulberi | FCCAE039 | 11 100 ly away |
➔ Orbauc Expanse | 02CA3033 | 14 091 ly away |
➔ Nodjibam Sector | 03CD804A | 14 935 ly away |
➔ Heyerree Mass | FECE9036 | 15 200 ly away |
➔ Eocher Fringe | FECE9037 | 15 331 ly away |
➔ Sea of Nidajaar | 02C9F033 | 15 641 ly away |
➔ Bebagoo Cloud | FCC90032 | 21 500 ly away |
➔ Oulthe | FCC8F032 | 21 894 ly away |
➔ Hanischm Spur | FFCC1061 | 22 062 ly away |
➔ Tephars Fringe | FDCE8FFE | 22 521 ly away |
➔ Aoximici Fringe | 03CDFFF5 | 23 644 ly away |
➔ Tafinnia | 03CDBFF3 | 23 725 ly away |
The name of this region, “Tabenico”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be