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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -162
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 0
⬌North - South axis Z -737
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 301 838 light years from the core
« Getaex Expanse » — unfamiliar stars, untold paths
00D1FF5EFound within the Quadrant Alpha α of Euclid, ≈ 301 838 light years from the galactic core
At 301 838 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
A place of the unknown, where no one has ventured before
No map has touched this region, but it’s said to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900D1FF5E | ||||
➔ Local Atlas Station | 107A00D1FF5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Lionens Boundary | FDD1CF5E | 1 697 ly away |
➔ Veyeviraf | FCD22F56 | 3 774 ly away |
➔ Munache Nebula | 00D29F46 | 10 400 ly away |
➔ Edudeness Mass | FDD05F60 | 10 500 ly away |
➔ Olwain Shallows | FDD04F60 | 10 896 ly away |
➔ Joiente Cloud | FECFDF66 | 13 994 ly away |
➔ Almikino | 03D47F66 | 16 361 ly away |
➔ Mogunaby Mass | 04D42F49 | 16 405 ly away |
➔ Ecismi Shallows | FFCFFF7B | 17 279 ly away |
➔ The Arm of Doyleev | FDD4EF57 | 19 045 ly away |
➔ Movoye Adjunct | FCD4FF57 | 19 469 ly away |
➔ Ovszakow Void | 01D18F2B | 20 595 ly away |
➔ Andezhao | FCCF9F84 | 21 556 ly away |
➔ Graweann | FCCF8F83 | 21 563 ly away |
➔ Raceyl Band | 00D27F94 | 21 836 ly away |
➔ Jilangl | FDCFBF8B | 23 082 ly away |
➔ Gumija Band | EAD26F93 | 23 124 ly away |
➔ Ootano Expanse | 00CFCF8E | 23 762 ly away |
The name of this region, “Getaex Expanse”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be