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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Rikbruts Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -396

Galactic Core Proximity
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 0

North - South axis Z -622

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 294 944 light years from the core

Navigate to Adjacent Regions

Here you are, in « Rikbruts Instability ». No one expected it

00D92E74
Found within the Quadrant Alpha α of Euclid, ≈ 294 944 light years from the heart of the galaxy

At 294 944 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths

Untouched by explorers, uncivilized space holds secrets yet to be uncovered

This unexplored realm may be unknown to most, but its beauty is the stuff of legends

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900D92E74
Local Atlas Station
107A00D92E74
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Omtupe Void 02D92E74 800 ly away
Rougebotr 01D95E76 1 497 ly away
Thport Quadrant 02D97E67 5 628 ly away
Zikega 00D80E80 8 653 ly away
Layavskil 01D72E69 13 541 ly away
Ioccan Expanse 01D72E68 13 676 ly away
Diytune Anomaly 00DAEE5D 14 494 ly away
Lifatew 00DAEE5C 14 751 ly away
Amherlew Instability 03DB0E5E 14 929 ly away
Eishwi Band FDD8BE9B 15 895 ly away
The Arm of Yobriedr FDD8AE9C 16 361 ly away
Ammiller Expanse 00DACE50 17 763 ly away
Ubcanti Boundary 00DAEE51 17 929 ly away
The arm of Hituncol 03D5EE7C 21 079 ly away
Aexand Fringe FDDBCE53 21 399 ly away
The Arm of Timande 03D5CE7B 21 814 ly away
Newson Conflux FDDAAEA8 22 940 ly away
Recently visited

all my glyphs ➔
The name of this region, “Rikbruts Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be