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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▘ Block 1
    ☐³ Cube 3
◇ Region « Hixkar Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 33

Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 0

North - South axis Z -615

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 246 354 light years from the core

Navigate to Adjacent Regions

This is « Hixkar Instability » — a mystery wrapped in starlight

00D99021
Positioned in the Quadrant Beta β of Euclid, approximately ≈ 246 354 light years from the center of the galaxy

At 246 354 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground

Untouched by explorers, uncivilized space holds secrets yet to be uncovered

This unknown region is said to possess unimaginable beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900D99021
Local Atlas Station
107A00D99021
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Vincent 01D9A021 566 ly away
Sphonsong 02D9E027 3 225 ly away
Tasmyot Sector 02D9F028 3 774 ly away
Woboveti Boundary 00DA101A 4 252 ly away
Fandizern Conflux 03D9102D 5 892 ly away
Dazhkov Spur 03D9002D 6 119 ly away
Aydere Quadrant 01D9B00D 8 050 ly away
Awuluk Nebula 03D83031 10 947 ly away
Hucraont Expanse 01D9F006 11 071 ly away
Likurlun Boundary 02DB300E 12 906 ly away
Biragwe Conflux 02DB400E 13 230 ly away
Aecism Cloud 02DBA01F 13 248 ly away
Asquess Nebula FDD93FFF 13 862 ly away
Yinicom Conflux FDD7C03F 16 733 ly away
Epatay Cloud 03DC401B 17 408 ly away
Sadhin Boundary 02D7BFF9 20 016 ly away
Rengautii Instability FDD8B055 21 574 ly away
Yediade Nebula FDD8A055 21 681 ly away
Recently visited

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The name of this region, “Hixkar Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be