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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -606
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -612
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 344 507 light years from the core
Welcome, traveler — to the uncharted « Osnako »
00D9CDA2Positioned in the Quadrant Alpha α of Euclid, located approximately ≈ 344 507 light years from the galactic core
At 344 507 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
No one knows what lies within this unexplored expanse of the galaxy
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900D9CDA2 | ||||
➔ Local Atlas Station | 107A00D9CDA2 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Insuusa | 03D9CDA3 | 1 265 ly away |
➔ Sea of Inskal | 03D9BDA3 | 1 327 ly away |
➔ Lepomac | FFD9EDA8 | 2 561 ly away |
➔ Hydoraga Spur | FED93D9E | 4 020 ly away |
➔ The Arm of Uuahat | FED92D9E | 4 382 ly away |
➔ Ryrokasoa | 03D9DDC2 | 12 862 ly away |
➔ Eobasof Boundary | FDD81DB9 | 14 238 ly away |
➔ Fuelcu Nebula | 01D98D7B | 15 687 ly away |
➔ Viatili Sector | 01D98D7A | 16 085 ly away |
➔ Duwonop Quadrant | 00D80D80 | 17 618 ly away |
➔ Vedokiess | FDDC1D89 | 17 902 ly away |
➔ Ubcaninu Cloud | FFD96D75 | 18 164 ly away |
➔ Aivarcy Sector | FED96D75 | 18 177 ly away |
➔ Masangits Nebula | FDDC2D89 | 18 234 ly away |
➔ Enversi Fringe | 03DB1D77 | 19 179 ly away |
➔ The Arm of Okhovg | 04DADD73 | 20 056 ly away |
➔ Eorind Mass | 2FD91D91 | 20 470 ly away |
➔ Amurnan Conflux | FCD96D67 | 23 776 ly away |
The name of this region, “Osnako”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be