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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sodiaeins Anomaly »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -599
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 292 171 light years from the core
Welcome to « Sodiaeins Anomaly », a blank spot on every map
00DA9E5EPlaced in the Quadrant Alpha α of Euclid, about ≈ 292 171 light years away from the galactic core
At 292 171 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery
A region lost to history, its mysteries waiting to be uncovered
This uncharted region remains a mystery, but its beauty is said to rival that of the known stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900DA9E5E | ||||
➔ Local Atlas Station | 107A00DA9E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Diytune Anomaly | 00DAEE5D | 2 040 ly away |
➔ Lifatew | 00DAEE5C | 2 154 ly away |
➔ Amherlew Instability | 03DB0E5E | 3 046 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 5 571 ly away |
➔ Ammiller Expanse | 00DACE50 | 5 727 ly away |
➔ Thport Quadrant | 02D97E67 | 8 089 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 863 ly away |
➔ Rougebotr | 01D95E76 | 12 503 ly away |
➔ Omtupe Void | 02D92E74 | 12 756 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 253 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 321 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 388 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 223 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 054 ly away |
➔ Zikega | 00D80E80 | 21 305 ly away |
➔ Ioccan Expanse | 01D72E68 | 22 364 ly away |
➔ Layavskil | 01D72E69 | 22 439 ly away |
The name of this region, “Sodiaeins Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be