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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -674
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z -595
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 359 622 light years from the core
« Mionen Band ». Nothing is written. Everything is possible
00DADD5EFound within the Quadrant Alpha α of Euclid, about ≈ 359 622 light years from the heart of the galaxy
At 359 622 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A place of the unknown, where no one has ventured before
This unknown region is said to offer surprising natural beauty to those who find it
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900DADD5E | ||||
➔ Local Atlas Station | 107A00DADD5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Oucabo | FFDB2D5D | 2 078 ly away |
➔ Grbosc | FFDB4D5C | 2 939 ly away |
➔ The Arm of Okhovg | 04DADD73 | 8 551 ly away |
➔ Amurnan Conflux | FCD96D67 | 10 008 ly away |
➔ Enversi Fringe | 03DB1D77 | 10 198 ly away |
➔ Ubcaninu Cloud | FFD96D75 | 13 017 ly away |
➔ Aivarcy Sector | FED96D75 | 13 035 ly away |
➔ Viatili Sector | 01D98D7A | 14 006 ly away |
➔ Fuelcu Nebula | 01D98D7B | 14 328 ly away |
➔ Edpathi Terminus | 02DD5D60 | 16 040 ly away |
➔ Sea of Mopasond | FFD92D3A | 18 004 ly away |
➔ Galich Instability | FDD92D3A | 18 040 ly away |
➔ The Arm of Pepleya | FFD92D39 | 18 326 ly away |
➔ Vedokiess | FDDC1D89 | 19 007 ly away |
➔ Masangits Nebula | FDDC2D89 | 19 179 ly away |
➔ Gutien Anomaly | 01D96D33 | 19 510 ly away |
➔ Duwonop Quadrant | 00D80D80 | 22 560 ly away |
The name of this region, “Mionen Band”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be