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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Euxoisarg Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -947
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z -594
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 447 150 light years from the core
« Euxoisarg Shallows » has no past... just potential
00DAEC4DPositioned in the Quadrant Alpha α of Euclid, located approximately ≈ 447 150 light years from the galactic core
At 447 150 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey
No one knows what lies within this unexplored corner of uncivilized space
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107900DAEC4D | ||||
| ➔ Local Atlas Station | 107A00DAEC4D | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Ribyfilio Adjunct | 01DADC4D | 566 ly away |
| ➔ Yuxeniz Sector | 01DB0C51 | 1 833 ly away |
| ➔ Ijeded Cluster | FEDA0C5B | 7 960 ly away |
| ➔ Ectrio Terminus | FEDA1C5C | 7 980 ly away |
| ➔ axaweg band | FFDC1C53 | 7 980 ly away |
| ➔ Ailasc Boundary | FEDA2C23 | 17 491 ly away |
| ➔ Roeneko Boundary | FEDA1C22 | 17 987 ly away |
| ➔ Sea of Sozvikton | 01DD1C2F | 18 443 ly away |
| ➔ Gudebau Conflux | 01DD1C2D | 18 974 ly away |
| ➔ Dajabu | FFDAFC1B | 20 008 ly away |
| ➔ Aurvae Quadrant | 02DD0C77 | 21 630 ly away |
| ➔ Pejack Nebula | 02DD0C78 | 21 942 ly away |
| ➔ Azqueta Conflux | 01D8FC1E | 22 525 ly away |
| ➔ Cetosatt Mass | FFDC1C83 | 22 902 ly away |
The name of this region, “Euxoisarg Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be