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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -675
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z -590
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 358 603 light years from the core
« Yagolft Sector » — unfamiliar stars, untold paths
00DB2D5DPositioned in the Quadrant Alpha α quadrant of Euclid, ≈ 358 603 light years from the galactic core
At 358 603 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious
In this void of the galaxy, the unknown rules and the secrets are vast
This unknown region, though a mystery, is whispered to be stunning beyond compare
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900DB2D5D | ||||
➔ Local Atlas Station | 107A00DB2D5D | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Oucabo | FFDB2D5D | 400 ly away |
➔ Grbosc | FFDB4D5C | 980 ly away |
➔ The Arm of Okhovg | 04DADD73 | 9 165 ly away |
➔ Enversi Fringe | 03DB1D77 | 10 477 ly away |
➔ Amurnan Conflux | FCD96D67 | 12 000 ly away |
➔ Edpathi Terminus | 02DD5D60 | 14 074 ly away |
➔ Ubcaninu Cloud | FFD96D75 | 14 757 ly away |
➔ Aivarcy Sector | FED96D75 | 14 773 ly away |
➔ Viatili Sector | 01D98D7A | 15 585 ly away |
➔ Fuelcu Nebula | 01D98D7B | 15 885 ly away |
➔ Vedokiess | FDDC1D89 | 18 633 ly away |
➔ Masangits Nebula | FDDC2D89 | 18 766 ly away |
➔ Sea of Mopasond | FFD92D3A | 18 974 ly away |
➔ Galich Instability | FDD92D3A | 19 007 ly away |
➔ The Arm of Pepleya | FFD92D39 | 19 271 ly away |
➔ Gutien Anomaly | 01D96D33 | 20 195 ly away |
➔ Laduric Cloud | 03DE7D4B | 22 421 ly away |
The name of this region, “Yagolft Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be