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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -590
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 289 226 light years from the core
« Tikuap » — unmapped, untouched, unexplored
00DB2E5ESituated in the Quadrant Alpha α of Euclid, roughly ≈ 289 226 light years away from the galactic core
At 289 226 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
Unseen by most, this region is a vast mystery, uncharted and unexplored
Though absent from most maps, this region has been quietly admired by travelers
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900DB2E5E | ||||
➔ Local Atlas Station | 107A00DB2E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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➔ Amherlew Instability | 03DB0E5E | 1 442 ly away |
➔ Diytune Anomaly | 00DAEE5D | 1 649 ly away |
➔ Lifatew | 00DAEE5C | 1 789 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 5 441 ly away |
➔ Aexand Fringe | FDDBCE53 | 6 066 ly away |
➔ Ammiller Expanse | 00DACE50 | 6 093 ly away |
➔ Thport Quadrant | 02D97E67 | 11 412 ly away |
➔ Duffor Shallows | FEDC7E46 | 12 781 ly away |
➔ Uisena Shallows | FDDC4E43 | 13 035 ly away |
➔ Ubindg Expanse | FDDD3E55 | 13 735 ly away |
➔ Atangerd Conflux | 02DBCE3D | 13 816 ly away |
➔ Rougebotr | 01D95E76 | 15 063 ly away |
➔ Omtupe Void | 02D92E74 | 15 554 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 004 ly away |
➔ Regniug Instability | FFDDEE3B | 22 493 ly away |
➔ Tajepawi Anomaly | 00DD3E30 | 22 645 ly away |
➔ Arjunl Nebula | 00DD2E2F | 22 744 ly away |
➔ Xuanaxi Boundary | FEDE8E4A | 23 048 ly away |
The name of this region, “Tikuap”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be