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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -674
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 0
⬌North - South axis Z -588
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 357 775 light years from the core
You've reached « Sea of Heveenp », but no one really knows what lies here
00DB4D5EFound in the Quadrant Alpha α of Euclid, ≈ 357 775 light years from the center of the galaxy
At 357 775 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
This remote region hasn’t seen many visitors, but those who have come through recall it fondly
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900DB4D5E | ||||
➔ Local Atlas Station | 107A00DB4D5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Grbosc | FFDB4D5C | 894 ly away |
➔ Oucabo | FFDB2D5D | 980 ly away |
➔ The Arm of Okhovg | 04DADD73 | 8 998 ly away |
➔ Enversi Fringe | 03DB1D77 | 10 143 ly away |
➔ Amurnan Conflux | FCD96D67 | 12 630 ly away |
➔ Edpathi Terminus | 02DD5D60 | 13 248 ly away |
➔ Ubcaninu Cloud | FFD96D75 | 15 126 ly away |
➔ Aivarcy Sector | FED96D75 | 15 142 ly away |
➔ Viatili Sector | 01D98D7A | 15 844 ly away |
➔ Fuelcu Nebula | 01D98D7B | 16 129 ly away |
➔ Vedokiess | FDDC1D89 | 18 009 ly away |
➔ Masangits Nebula | FDDC2D89 | 18 128 ly away |
➔ Sea of Mopasond | FFD92D3A | 19 811 ly away |
➔ Galich Instability | FDD92D3A | 19 843 ly away |
➔ The Arm of Pepleya | FFD92D39 | 20 104 ly away |
➔ Gutien Anomaly | 01D96D33 | 20 976 ly away |
➔ Laduric Cloud | 03DE7D4B | 21 803 ly away |
➔ Josevi Expanse | 00DEAD74 | 23 324 ly away |
The name of this region, “Sea of Heveenp”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be