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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Zicede Mass »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 1720

Outer Coordinate Boundary
↦ East Spatial Progression
Way out near the edge

Top - Bottom axis Y 0

North - South axis Z -529

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 719 805 light years from the core

Navigate to Adjacent Regions

« Zicede Mass » — unmapped, untouched, unexplored

00DEF6B8
Positioned in the Quadrant Beta β of Euclid, located approximately ≈ 719 805 light years from the galactic core

At 719 805 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end

A forgotten realm, left untouched by civilization and lost to the stars

Unknown and remote, this region still manages to leave a positive impression

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900DEF6B8
Local Atlas Station
107A00DEF6B8
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Eedibio Conflux FFDEE6B7 693 ly away
Boodtse Conflux 00DF96A4 8 944 ly away
Feyeran Expanse 00DEC699 12 458 ly away
The Arm of Wahukorm 01E166C2 16 110 ly away
Sundohruvu 02DDF693 16 144 ly away
Swincagn Fringe FCDD5693 18 159 ly away
Xamsbot 01E07690 18 663 ly away
Blockan Fringe 00E0668F 18 804 ly away
Rohlau Expanse 03E206B9 19 641 ly away
Skhepe Fringe 03E206BA 19 653 ly away
Kayerista Cloud 04E206BA 19 681 ly away
The Arm of Uoiancess 04E216BA 20 080 ly away
Dweyndh Spur 01DE4685 20 873 ly away
Iajukan Band FDDFA685 20 904 ly away
Sea of Jogowe 00DF6683 21 384 ly away
Rurexle Cloud 02DF3682 21 674 ly away
Senaiad Shallows FDDBC6A5 21 803 ly away
Daimit 03DC26D8 22 120 ly away
The Arm of Geqvishte FEE1A694 22 446 ly away
Recently visited

all my glyphs ➔
The name of this region, “Zicede Mass”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be