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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -587
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -517
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 312 885 light years from the core
« Mucard Spur ». No records. No stories. Let's make some
00DFBDB5Located in the Quadrant Alpha α of Euclid, ≈ 312 885 light years from the galactic center
At 312 885 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
Beyond the map, this area remains a vast and unexplored void
Unknown and remote, this region still manages to leave a positive impression
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900DFBDB5 | ||||
➔ Local Atlas Station | 107A00DFBDB5 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Kaciacarp | 00DFADB6 | 566 ly away |
➔ Ryburkun Anomaly | 00DECDB8 | 6 119 ly away |
➔ Lotiance Adjunct | 00DEBDB8 | 6 512 ly away |
➔ Sea of Vaften | 00E10DB6 | 8 410 ly away |
➔ Denevic Anomaly | 00E10DB7 | 8 438 ly away |
➔ Didakit Quadrant | 00DE8DC8 | 10 748 ly away |
➔ Mupzins Expanse | 00DE7DC7 | 10 763 ly away |
➔ Ersonv Void | FFE0EDC9 | 11 042 ly away |
➔ Bediscr Adjunct | 04E13DA7 | 11 229 ly away |
➔ Leussc | FFE0EDCA | 11 335 ly away |
➔ Abugrie Terminus | FFDE3DCD | 13 582 ly away |
➔ Ittici Sector | 02E10D9A | 13 705 ly away |
➔ Zorognanho Sector | FDE01DD7 | 13 862 ly away |
➔ Iswhea Expanse | 00E08D90 | 15 687 ly away |
➔ Ipetevel Spur | 03DFBD8B | 16 843 ly away |
➔ Udslace Quadrant | FFE05D8C | 16 885 ly away |
➔ Hussovic Band | FEE0ADE8 | 21 279 ly away |
➔ Slewel Conflux | 03DE1DEA | 23 644 ly away |
The name of this region, “Mucard Spur”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be