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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sozenmar Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -343
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 0
⬌North - South axis Z -454
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 227 601 light years from the core
« Sozenmar Instability » — unmapped, untouched, unexplored
00E3AEA9Located in the Quadrant Alpha α of Euclid, roughly ≈ 227 601 light years away from the galactic center
At 227 601 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
The mysteries of uncivilized space stretch beyond imagination
This unknown region is said to possess unimaginable beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107900E3AEA9 | ||||
| ➔ Local Atlas Station | 107A00E3AEA9 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Etjerit Cloud | 02E3BEA9 | 894 ly away |
| ➔ Pagethie | 02E3CEAA | 1 200 ly away |
| ➔ Nioldin Void | 03E49EA6 | 6 235 ly away |
| ➔ The Arm of Ermine | 02E4AE9C | 8 285 ly away |
| ➔ Biusulku Nebula | FFE4EE93 | 11 900 ly away |
| ➔ Ivguisan | FEE3BECA | 13 230 ly away |
| ➔ Fujarown | FEE3CECB | 13 647 ly away |
| ➔ Kajiki Cluster | 00E34E83 | 15 388 ly away |
| ➔ Toyopats Nebula | FDE18EC3 | 17 163 ly away |
| ➔ Ejonec | FFE46E7A | 19 407 ly away |
| ➔ Fofaljuri Fringe | 02E6FEB6 | 21 843 ly away |
| ➔ The Arm of Exrobson | 02E70EB6 | 22 232 ly away |
| ➔ Utnahop Cluster | FEE5DED5 | 22 503 ly away |
| ➔ Pihthis Mass | 00E14E7D | 23 255 ly away |
| ➔ Loskyang Cluster | FDE4EE71 | 23 816 ly away |
The name of this region, “Sozenmar Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be