S
N
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 3
  ▗ Block 4
    ☐² Cube 2
◇ Region « Helmeri Sector »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -1186

Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area

Top - Bottom axis Y 0

North - South axis Z -447

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 506 976 light years from the core

Navigate to Adjacent Regions

You're in uncharted space now — « Helmeri Sector »

00E41B5E
Located in the Quadrant Alpha α of Euclid, ≈ 506 976 light years from the galactic center

At 506 976 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond

A place of the unknown, where no one has ventured before

Somewhere in the unknown, this unexplored region is rumored to be a sight to behold

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107900E41B5E
Local Atlas Station
107A00E41B5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Anjakuxi 03E49B5E 3 418 ly away
Divinor Fringe FCE54B4D 10 323 ly away
Louvumbie Fringe 03E5AB55 10 696 ly away
Eztikl Shallows 00E5AB49 13 060 ly away
Yarhodh FCE3FB80 13 717 ly away
Neysnann Fringe 02E1FB73 16 005 ly away
Gabunc Sector 01E68B6B 16 449 ly away
Furtun Conflux FDE19B53 16 637 ly away
Fucatsa Instability 02E20B78 16 824 ly away
Atvash Quadrant 01E6AB70 17 915 ly away
Oethern Shallows FEE22B3B 18 719 ly away
Meiadil Mass FFE30B2B 21 507 ly away
Pishase Void FFE2FB2B 21 637 ly away
Sevenum Band 03E78B51 22 638 ly away
Lohenc 02E7AB56 23 037 ly away
Rukwalkyir Cloud 03E34B24 23 806 ly away
Recently visited

all my glyphs ➔
The name of this region, “Helmeri Sector”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be