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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Tripae Boundary »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -331
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 0
⬌North - South axis Z -249
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 165 680 light years from the core
You're in « Tripae Boundary », where the stars still whisper secrets
00F07EB5Positioned in the Quadrant Alpha α of Euclid, located approximately ≈ 165 680 light years from the galactic core
At 165 680 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
Untouched by any hand, this is uncivilized space — a mystery lost to time
In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107900F07EB5 | ||||
➔ Local Atlas Station | 107A00F07EB5 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Uoiang | FFF04EB7 | 1 497 ly away |
➔ Froanaim Spur | FFF01EB3 | 2 561 ly away |
➔ Tejupan Instability | 00F0FEC3 | 6 450 ly away |
➔ Yavskabin Nebula | 00F12EC7 | 8 438 ly away |
➔ Kolabiko Cloud | FDF1BE9B | 13 176 ly away |
➔ Aunhaur | 03F1FE9C | 13 914 ly away |
➔ Sea of Uungaay | 02EE6EA8 | 14 210 ly away |
➔ Mirnabos Shallows | 03EE6EA8 | 14 238 ly away |
➔ Elfate Spur | FEF21ED3 | 15 900 ly away |
➔ Sabekk Boundary | 02F0BEDD | 16 100 ly away |
➔ Idesde | 03F29ED0 | 17 408 ly away |
➔ Urckia | 03F2AED1 | 17 969 ly away |
➔ Ekiani Band | 03F36EA9 | 19 440 ly away |
➔ Aputaal Band | FCF1BEE3 | 20 128 ly away |
➔ Jiguid | FCF1CEE3 | 20 290 ly away |
The name of this region, “Tripae Boundary”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be