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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Zubeogr Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1208
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 106
Galactic Central Plane
↧ South Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 485 057 light years from the core
Welcome, traveler — to the uncharted « Zubeogr Quadrant »
0106A4B8Positioned in the Quadrant Delta Δ of Euclid, approximately ≈ 485 057 light years from the center of the galaxy
At 485 057 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
No map shows this space, a place lost to time and knowledge
In the farthest corners of the galaxy, this unknown region is believed to be a breathtaking sight
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 10790106A4B8 | ||||
| ➔ Local Atlas Station | 107A0106A4B8 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Tutsburun Sector | FF06A4B8 | 800 ly away |
| ➔ Uiweli | FF0694B7 | 980 ly away |
| ➔ bejata void | 020784B7 | 5 628 ly away |
| ➔ xescut terminus | 020794B8 | 6 013 ly away |
| ➔ Zaanth Mass | 020644AA | 6 106 ly away |
| ➔ Jelardam Nebula | 020634AA | 6 274 ly away |
| ➔ Veenast Expanse | 010884B7 | 12 007 ly away |
| ➔ Bogdeb | FF058497 | 15 057 ly away |
| ➔ Sea of Gustatji | 0006248D | 17 500 ly away |
| ➔ Qutier Fringe | 0006148C | 17 969 ly away |
| ➔ Rosicu Void | 0407D48A | 19 944 ly away |
| ➔ Tekhingur Shallows | 0303C4DC | 23 379 ly away |
The name of this region, “Zubeogr Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be