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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Notgenip Sector »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -974
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 425
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 425 074 light years from the core
It's not on most maps, but you found « Notgenip Sector »
011A9C32Situated in the Quadrant Gamma γ of Euclid, roughly ≈ 425 074 light years away from the galactic core
At 425 074 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
In the dark corners of the galaxy, uncivilized space resists understanding
Unknown and remote, this region still manages to leave a positive impression
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079011A9C32 | ||||
| ➔ Local Atlas Station | 107A011A9C32 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Dewitte Mass | 011A9C31 | 400 ly away |
| ➔ Epring Cluster | 021B0C31 | 2 857 ly away |
| ➔ Ummalv Quadrant | 021ABC23 | 6 066 ly away |
| ➔ Iferon Shallows | 02190C36 | 10 135 ly away |
| ➔ Avaniac Terminus | 0118FC20 | 12 649 ly away |
| ➔ Dazacabur Spur | 0118EC21 | 12 762 ly away |
| ➔ Alfventi Mass | FD17FC42 | 18 049 ly away |
| ➔ Unerop Cluster | FE17EC42 | 18 391 ly away |
| ➔ Weavil | FE1E1C35 | 22 464 ly away |
| ➔ Fossola | FE1E1C36 | 22 489 ly away |
| ➔ Maurat Cloud | FF1D9C12 | 23 089 ly away |
| ➔ Ezdarasi Sector | FD1C8C01 | 23 248 ly away |
The name of this region, “Notgenip Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be