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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Remodul Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 1105
Inner Coordinate Cluster
↦ East Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 485
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 482 701 light years from the core
« Remodul Quadrant » — unfamiliar stars, untold paths
011E5451Positioned in the Quadrant Delta Δ of Euclid, located approximately ≈ 482 701 light years from the galactic core
At 482 701 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
Here, in the deepest unknown, only the brave dare to enter
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079011E5451 | ||||
| ➔ Local Atlas Station | 107A011E5451 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Wholma Expanse | 031E544E | 1 442 ly away |
| ➔ Ediagaos | 031FF446 | 11 321 ly away |
| ➔ The Arm of Godfrett | FD1F9468 | 12 296 ly away |
| ➔ The Arm of Nugvira | FD1FA468 | 12 560 ly away |
| ➔ Olzerb Instability | 02205452 | 12 812 ly away |
| ➔ Fotlet | 02206452 | 13 212 ly away |
| ➔ Ulfrey Fringe | 011D146E | 14 091 ly away |
| ➔ Nutxe Conflux | 0120842F | 19 518 ly away |
| ➔ Ajamenho Boundary | 02209430 | 19 539 ly away |
| ➔ Heepkan Nebula | FE1B9438 | 20 278 ly away |
| ➔ Imwohl Adjunct | FF20747A | 21 320 ly away |
| ➔ Averthaku Mass | 2420546E | 22 235 ly away |
The name of this region, “Remodul Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be