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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Dezhuar »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1046
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 652
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 493 027 light years from the core
It's not on most maps, but you found « The Arm of Dezhuar »
0128CBEALocated in the Quadrant Gamma γ of Euclid, about≈ 493 027 light years from the galactic core
At 493 027 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
In this void of uncivilized space, the unknown reigns supreme
This remote region hasn’t seen many visitors, but those who have come through recall it fondly
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 10790128CBEA | ||||
| ➔ Local Atlas Station | 107A0128CBEA | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Vahner Mass | 0228CBEA | 400 ly away |
| ➔ Josinoe Mass | 032A6BED | 10 500 ly away |
| ➔ Meidawi | FC2A0BD6 | 11 489 ly away |
| ➔ Yapisa Anomaly | FD26FBE7 | 11 771 ly away |
| ➔ Papali | FD26EBE6 | 12 211 ly away |
| ➔ Oualat Adjunct | 03273C01 | 13 612 ly away |
| ➔ Sea of Xegibbs | 03273C02 | 13 885 ly away |
| ➔ The Arm of Yamaiaw | FE2B2BD8 | 16 862 ly away |
| ➔ Cingecha Instability | FE267BFF | 17 060 ly away |
| ➔ Morikoya Terminus | 002ABBC9 | 18 115 ly away |
| ➔ Usmana Nebula | FF28EBB8 | 20 032 ly away |
| ➔ Ranykuhol Mass | FF28DBB7 | 20 420 ly away |
| ➔ Ronkha | FF254BF6 | 22 922 ly away |
The name of this region, “The Arm of Dezhuar”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be