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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 725
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 670
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 394 872 light years from the core
So few have seen « Syolvau » — and now you're one of them
0129E2D5Found within the Quadrant Delta Δ of Euclid, ≈ 394 872 light years from the galactic core
At 394 872 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
In this void of the galaxy, the unknown rules and the secrets are vast
This remote region hasn’t seen many visitors, but those who have come through recall it fondly
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 10790129E2D5 | ||||
| ➔ Local Atlas Station | 107A0129E2D5 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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| ➔ Edvareb-Arm | 0029D2D5 | 566 ly away |
| ➔ Ebkaus-Band | 0029E2D6 | 566 ly away |
| ➔ lutjepa shallows | 002B72CF | 10 292 ly away |
| ➔ lecinton | 002B82CF | 10 681 ly away |
| ➔ Duvulp Shallows | FD28B2BA | 13 303 ly away |
| ➔ Tetneyrek Expanse | FD28A2BA | 13 535 ly away |
| ➔ Emmaph Instability | 012B92EB | 13 931 ly away |
| ➔ Nuhureaje Quadrant | 012792C9 | 15 559 ly away |
| ➔ Hiumfusu Boundary | 012782C9 | 15 940 ly away |
| ➔ Aknopff Expanse | FE2852FE | 19 246 ly away |
| ➔ Odalbi Quadrant | 042BC2AF | 19 403 ly away |
| ➔ Dubelda Shallows | 042BC2AE | 19 718 ly away |
| ➔ Uadenist Terminus | 032A530E | 22 985 ly away |
| ➔ Inleam Sector | 0229629A | 23 819 ly away |
The name of this region, “Syolvau”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be