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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Oombal Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -898
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 992
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 535 234 light years from the core
Glad you made it to the mysterious « Oombal Quadrant »
013E0C7EFound in the Quadrant Gamma γ of Euclid, ≈ 535 234 light years from the center of the galaxy
At 535 234 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
This is uncivilized space — a realm unexplored, where the unknown reigns supreme
Not much is documented about this area, but its scenery has been positively noted
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079013E0C7E | ||||
➔ Local Atlas Station | 107A013E0C7E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Liiatnin Adjunct | 013DEC7E | 800 ly away |
➔ Ilsonya Conflux | 033EEC84 | 6 145 ly away |
➔ Thlori Cluster | 013F5C81 | 8 485 ly away |
➔ Livmorotia Nebula | 03402C75 | 14 091 ly away |
➔ Ezerloos | 03402C74 | 14 199 ly away |
➔ Ulmask | 00406C94 | 17 568 ly away |
➔ Fangari Sector | 023BEC9F | 18 957 ly away |
➔ Ulpura Mass | 033CCCA9 | 18 986 ly away |
➔ Ruxelaw Conflux | 023CBCA9 | 19 146 ly away |
➔ Ulotlam Fringe | FD400CA3 | 19 633 ly away |
➔ Oturbo Shallows | 013C8CAA | 20 048 ly away |
➔ Loxtovak | 003B7C5D | 21 056 ly away |
➔ Erxian Nebula | FE3F7C4E | 21 324 ly away |
➔ Uujjaro Nebula | 003B6C5C | 21 619 ly away |
The name of this region, “Oombal Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be