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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 1006
Inner Coordinate Cluster
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1017
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 572 199 light years from the core
Here you are, in « Sea of Gosali ». No one expected it
013F93EEResiding in the Quadrant Delta Δ of Euclid, about ≈ 572 199 light years from the galaxy's center
At 572 199 light years from the core, the region is Reachable ! The sky here feels open, inviting, as if waiting for the next grand journey
In this void of the galaxy, the unknown rules and the secrets are vast
The unknown is vast, but within it, there is a region whose beauty might just surprise the stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079013F93EE | ||||
➔ Local Atlas Station | 107A013F93EE | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Tufann Boundary | 013F83ED | 566 ly away |
➔ Eddayle Sector | 013F83EC | 894 ly away |
➔ Uavers Expanse | 00400400 | 7 736 ly away |
➔ Howdegal | FD3E43F5 | 8 998 ly away |
➔ Sea of Uodinj | FD3E33F5 | 9 372 ly away |
➔ Baeinin Expanse | FF3D23E5 | 16 030 ly away |
➔ Aygana | 02410411 | 16 757 ly away |
➔ Sea of Yaldepti | 0F3FB419 | 18 106 ly away |
➔ Ceiane | FF3FF41B | 18 177 ly away |
➔ Teygov Band | FD3FB41C | 18 487 ly away |
➔ Mappand Conflux | FD3FC41C | 18 508 ly away |
➔ Mushal Fringe | 023E73C1 | 19 391 ly away |
➔ Ikuolup | 013E83C0 | 19 616 ly away |
➔ Auwerm Quadrant | 023CB401 | 19 912 ly away |
➔ Leyxo Cluster | 023C43ED | 21 208 ly away |
➔ Upsiphe Expanse | 0342D408 | 23 269 ly away |
The name of this region, “Sea of Gosali”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be