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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -722
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1148
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 542 467 light years from the core
You're in uncharted space now — « Ukarosk Nebula »
0147CD2ESituated in the Quadrant Gamma γ of Euclid, around ≈ 542 467 light years from the galactic center
At 542 467 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
Unseen by most, this region is a vast mystery, uncharted and unexplored
Lost in the depths of the unknown, this region’s beauty is an enigma that few have witnessed
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790147CD2E | ||||
➔ Local Atlas Station | 107A0147CD2E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Dukett Sector | 0147ED2E | 800 ly away |
➔ Uptahit Shallows | FF47ED3A | 4 932 ly away |
➔ Xescut | 0146FD30 | 5 261 ly away |
➔ Sequiv Cloud | 00479D3E | 6 524 ly away |
➔ Oneverbi Boundary | FE483D4C | 12 381 ly away |
➔ Maedun | FE483D4E | 13 158 ly away |
➔ Yugnite | FF475D54 | 15 476 ly away |
➔ Cawarl Terminus | 01471D5C | 18 919 ly away |
➔ Tagrui Nebula | FE475D5D | 19 045 ly away |
➔ Aflorc Terminus | FD44CD31 | 19 304 ly away |
➔ Gongau | FD44BD30 | 19 681 ly away |
➔ Aicuspejb Shallows | FF4A6D0C | 21 630 ly away |
➔ Lawayddic | FF4A7D0D | 21 696 ly away |
➔ Yerarr Expanse | 00474D68 | 23 423 ly away |
➔ Xuchetekh Expanse | 00475D69 | 23 769 ly away |
The name of this region, “Ukarosk Nebula”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be