S
N
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▘ Block 1
    ☐² Cube 2
◇ Region « Sayame »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -719

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1151

Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 542 846 light years from the core

Navigate to Adjacent Regions

Welcome, traveler — to the uncharted « Sayame »

0147FD31
Positioned within the Quadrant Gamma γ of Euclid, approximately ≈ 542 846 light years from the galactic core

At 542 846 light years from the core, the region is Reachable ! A place where civilizations have flourished, yet the unknown still beckons

This part of the galaxy remains a place of pure mystery and discovery

Not much is documented about this area, but its scenery has been positively noted

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10790147FD31
Local Atlas Station
107A0147FD31
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Dukett Sector 0147ED2E 1 265 ly away
Uptahit Shallows FF47ED3A 3 709 ly away
Sequiv Cloud 00479D3E 5 741 ly away
Xescut 0146FD30 6 412 ly away
Oneverbi Boundary FE483D4C 10 984 ly away
Maedun FE483D4E 11 771 ly away
Yugnite FF475D54 14 582 ly away
Cawarl Terminus 01471D5C 18 089 ly away
Tagrui Nebula FE475D5D 18 089 ly away
Aflorc Terminus FD44CD31 20 463 ly away
Gongau FD44BD30 20 865 ly away
Aicuspejb Shallows FF4A6D0C 21 518 ly away
Lawayddic FF4A7D0D 21 541 ly away
Yerarr Expanse 00474D68 22 439 ly away
Xuchetekh Expanse 00475D69 22 758 ly away
Recently visited

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The name of this region, “Sayame”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be