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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐² Cube 2
◇ Region « Sehryemn »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -4

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1245

Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 498 003 light years from the core

Navigate to Adjacent Regions

« Sehryemn » — unclaimed, unforgettable. Welcome!

014DDFFC
Situated in the Quadrant Gamma γ of Euclid, around ≈ 498 003 light years from the galactic center

At 498 003 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme

Untouched by explorers, uncivilized space holds secrets yet to be uncovered

This unknown region is said to possess unimaginable beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079014DDFFC
Local Atlas Station
107A014DDFFC
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Nerepontau Conflux 024DDFFC 400 ly away
Teguacon Void FD4DA011 8 635 ly away
Ezaein 044DF012 8 917 ly away
The Arm of Kuchisf 054DF012 8 980 ly away
xeptun fringe 024FC009 13 452 ly away
rezmia 024FD00A 13 977 ly away
Ujemakai Terminus 034C1023 19 221 ly away
Talobon Spur FF4EFFCF 19 403 ly away
Aunonald Instability FE4CDFCD 19 896 ly away
Shpoosto Cloud FF4CDFCC 20 254 ly away
Ivkati Quadrant 004A6001 22 094 ly away
Dayingo Instability FF4A800F 22 535 ly away
Vuriller Anomaly 024F6FC9 22 723 ly away
Oximet Instability 014A4004 23 023 ly away
The Arm of Helerul 014A3004 23 420 ly away
Recently visited

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The name of this region, “Sehryemn”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be