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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -4
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1245
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 498 003 light years from the core
« Sehryemn » — unclaimed, unforgettable. Welcome!
014DDFFCSituated in the Quadrant Gamma γ of Euclid, around ≈ 498 003 light years from the galactic center
At 498 003 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
This unknown region is said to possess unimaginable beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079014DDFFC | ||||
| ➔ Local Atlas Station | 107A014DDFFC | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Nerepontau Conflux | 024DDFFC | 400 ly away |
| ➔ Teguacon Void | FD4DA011 | 8 635 ly away |
| ➔ Ezaein | 044DF012 | 8 917 ly away |
| ➔ The Arm of Kuchisf | 054DF012 | 8 980 ly away |
| ➔ xeptun fringe | 024FC009 | 13 452 ly away |
| ➔ rezmia | 024FD00A | 13 977 ly away |
| ➔ Ujemakai Terminus | 034C1023 | 19 221 ly away |
| ➔ Talobon Spur | FF4EFFCF | 19 403 ly away |
| ➔ Aunonald Instability | FE4CDFCD | 19 896 ly away |
| ➔ Shpoosto Cloud | FF4CDFCC | 20 254 ly away |
| ➔ Ivkati Quadrant | 004A6001 | 22 094 ly away |
| ➔ Dayingo Instability | FF4A800F | 22 535 ly away |
| ➔ Vuriller Anomaly | 024F6FC9 | 22 723 ly away |
| ➔ Oximet Instability | 014A4004 | 23 023 ly away |
| ➔ The Arm of Helerul | 014A3004 | 23 420 ly away |
The name of this region, “Sehryemn”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be