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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -373
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1323
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 549 830 light years from the core
Glad you made it to the mysterious « Sea of Wumoont »
01AD5E8BSituated in the Quadrant Alpha α of Euclid, about ≈ 549 830 light years away from the heart of the galaxy
At 549 830 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy
This is uncivilized space — a realm unexplored, where the unknown reigns supreme
No map has touched this region, but it’s said to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901AD5E8B | ||||
➔ Local Atlas Station | 107A01AD5E8B | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Kunosa | 00AD5E88 | 1 265 ly away |
➔ Wabaral | 00AD4E88 | 1 327 ly away |
➔ Uiaroge | FFAD2E9C | 6 951 ly away |
➔ The Arm of Agginba | FFAEFE7E | 11 655 ly away |
➔ Cutulib | FFAF0E7E | 12 013 ly away |
➔ Aavanec | 04AC9EAC | 14 097 ly away |
➔ Roosag Sector | 04AC8EAC | 14 238 ly away |
➔ Zajdartze Cluster | FCAE6E6B | 14 631 ly away |
➔ Sesznek | FCAADE80 | 16 714 ly away |
➔ The Arm of Nesachwo | FBAD9EB7 | 17 835 ly away |
➔ Thmulur Conflux | FCAD8EB8 | 18 150 ly away |
➔ Drusza Boundary | FCAA8E7F | 18 736 ly away |
➔ Gimiusa Sector | FFAEEEBD | 22 375 ly away |
➔ Ifidust Boundary | 00AF9EB7 | 22 744 ly away |
➔ Nikhinep Fringe | FEAACE63 | 22 943 ly away |
The name of this region, “Sea of Wumoont”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be