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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -598
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1287
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 567 658 light years from the core
Unknown coordinates locked. Welcome to « Ehbockh Fringe »
01AF9DAAResiding in the Quadrant Alpha α of Euclid, roughly ≈ 567 658 light years from the center of the galaxy
At 567 658 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers
This is uncivilized space — a realm unexplored, where the unknown reigns supreme
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107901AF9DAA | ||||
| ➔ Local Atlas Station | 107A01AF9DAA | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ Jugtal Band | 01AFADAA | 400 ly away |
| ➔ Afrecube Shallows | 01B00DB1 | 3 960 ly away |
| ➔ Ukperu | 03AE2D95 | 12 484 ly away |
| ➔ Gehetmeh | 02AF7D86 | 14 428 ly away |
| ➔ Joturp Fringe | 02AF8D85 | 14 811 ly away |
| ➔ Poitoq Fringe | 01AD9DBF | 15 310 ly away |
| ➔ Pakolypoe Shallows | 03AD9D90 | 16 512 ly away |
| ➔ Gopliv Expanse | 0FAD5DBB | 16 881 ly away |
| ➔ Iamethro Mass | 03AD8D8F | 17 074 ly away |
| ➔ Makinjay | 01B25DA8 | 17 618 ly away |
| ➔ Adclidamq | FDB29DAE | 19 333 ly away |
| ➔ Rovois Sector | FDB2ADAE | 19 730 ly away |
| ➔ Sea of Fauska | FEB00D75 | 21 418 ly away |
| ➔ Yungvir Instability | FDAD3DD6 | 23 310 ly away |
| ➔ Esraasg | FDAD3DD7 | 23 614 ly away |
The name of this region, “Ehbockh Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be