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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 802
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1079
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 537 765 light years from the core
« Ocushew Cloud ». No records. No stories. Let's make some
01BC9322Positioned within the Quadrant Beta β of Euclid, approximately ≈ 537 765 light years from the galactic core
At 537 765 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures
Unseen, unexplored, and uncivilized — this region defies all understanding
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107901BC9322 | ||||
| ➔ Local Atlas Station | 107A01BC9322 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Sea of Safdieo | 00BCA320 | 980 ly away |
| ➔ Hoslovy Shallows | 00BCB31F | 1 497 ly away |
| ➔ The Arm of Baquit | 03BA4321 | 14 827 ly away |
| ➔ Ridwigurre Band | 00BC92FB | 15 605 ly away |
| ➔ Bacanss | 00BAF303 | 16 189 ly away |
| ➔ Bemboj Terminus | 02BAA340 | 17 260 ly away |
| ➔ Hethoko Terminus | 02BF832B | 19 146 ly away |
| ➔ Bobkoff Shallows | 02BF932A | 19 469 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 21 264 ly away |
| ➔ Itnarvar Conflux | 03BF034B | 22 649 ly away |
| ➔ Isihthar | 04BA12FA | 22 659 ly away |
| ➔ Nubian Conflux | FDB9430B | 23 165 ly away |
| ➔ Xuiaro Cloud | FEC01333 | 23 440 ly away |
| ➔ Sea of Ohiman | FDB9230C | 23 749 ly away |
The name of this region, “Ocushew Cloud”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be