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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -922
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -991
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 541 430 light years from the core
Welcome to « Boisin Fringe », a place beyond the known
01C21C66Positioned in the Quadrant Alpha α of Euclid, located ≈ 541 430 light years from the galactic core
At 541 430 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
Untouched by any hand, this region remains a mystery
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901C21C66 | ||||
➔ Local Atlas Station | 107A01C21C66 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Keychelev | 02C20C66 | 566 ly away |
➔ Zugenk Quadrant | 02C21C65 | 566 ly away |
➔ Nimoffut Conflux | 02C1DC66 | 1 649 ly away |
➔ Goyredh Band | 02C33C50 | 11 377 ly away |
➔ Whitak | 02C32C4F | 11 447 ly away |
➔ Fronteira Zeranu | 03C0EC84 | 14 227 ly away |
➔ Aglomerado Viusik | 03C05C7C | 14 266 ly away |
➔ Odewisht | FDC47C58 | 16 278 ly away |
➔ Waelaskl Cloud | FEBFCC55 | 16 332 ly away |
➔ Utchad Band | FDC48C59 | 16 522 ly away |
➔ Dovlich Boundary | FDC2BC3B | 17 731 ly away |
➔ Rutzerb Mass | 02BF4C66 | 18 004 ly away |
➔ The Arm of Selmsut | FCC14C93 | 18 843 ly away |
➔ Sea of Yaevelt | FFC32C92 | 18 885 ly away |
➔ Yokuma | 00BF7C7E | 19 354 ly away |
➔ Ruszenber Sector | 02BFCC89 | 20 376 ly away |
The name of this region, “Boisin Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be