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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐¹ Cube 1
◇ Region « Ayolnic »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 724

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -980

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 487 373 light years from the core

Navigate to Adjacent Regions

This is « Ayolnic » — a mystery wrapped in starlight

01C2C2D4
Found within the Quadrant Beta β of Euclid, ≈ 487 373 light years from the galactic core

At 487 373 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories

This is uncivilized space — wild, untouched, and full of secrets

Not much is documented about this area, but its scenery has been positively noted

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901C2C2D4
Local Atlas Station
107A01C2C2D4
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Yelinnu Shallows 02C2A2D4 894 ly away
Suesde 02C2E2D1 1 497 ly away
Nitpath 00C372BB 10 933 ly away
oenger expanse 02C102D9 11 384 ly away
thovgo cluster 02C102DA 11 461 ly away
Bujundj Fringe 00C2D2F9 14 811 ly away
Owty Fringe FEC012CF 17 357 ly away
Rebruch Terminus FEC002CE 17 803 ly away
Igynune Sector 01C0D2B3 18 111 ly away
The Arm of Xicatl FFC552EE 19 436 ly away
Rodhangp Anomaly FFC552EF 19 653 ly away
Xatabil Adjunct FFC002EA 19 694 ly away
Iunini Band 04C502B0 20 400 ly away
Rudmula Cloud 02C192A3 21 026 ly away
Lidnan Anomaly FEBF42BF 23 953 ly away
Recently visited

all my glyphs ➔
The name of this region, “Ayolnic”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be