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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▘ Block 1
    ☐¹ Cube 1
◇ Region « Iomamand Fringe »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 218

Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -948

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 389 097 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Iomamand Fringe »

01C4C0DA
Positioned in the Quadrant Beta β quadrant of Euclid, ≈ 389 097 light years from the galactic core

At 389 097 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures

A forgotten, uncharted zone of uncivilized space where silence hides the truth

Unknown and remote, this region still manages to leave a positive impression

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901C4C0DA
Local Atlas Station
107A01C4C0DA
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
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- Pan: right click
- FPS:
Duwanac Spur 01C4B0DB 566 ly away
Rijlanei Instability 02C350DA 9 209 ly away
The Arm of Eulerkt FFC6A0D9 12 033 ly away
The Arm of Serkto FFC6C0D9 12 831 ly away
Vukuar FDC5C0FA 14 400 ly away
Genidel Nebula 02C270E1 15 068 ly away
Lefvenn Expanse FFC290C7 15 950 ly away
Racynen Instability FCC340B8 16 767 ly away
Hupuccel Expanse FEC4E10F 21 249 ly away
Eziojim Boundary FFC1E0F6 21 556 ly away
Walowenbic FFC1D0F5 21 696 ly away
Tekingel 03C47110 21 707 ly away
Vizcai Spur 03C49111 22 047 ly away
Rodnirr Void 02C120D7 23 234 ly away
Jihlads Instability 02C110D7 23 634 ly away
Recently visited

all my glyphs ➔
The name of this region, “Iomamand Fringe”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be