S
N
E
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐² Cube 2
◇ Region « Srnigi Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -705

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -895

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 455 728 light years from the core

Navigate to Adjacent Regions

Welcome, traveler — to the uncharted « Srnigi Conflux »

01C81D3F
Situated in the Quadrant Alpha α of Euclid, about ≈ 455 728 light years away from the heart of the galaxy

At 455 728 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories

Here lies the unexplored, where the unknown is the only constant

Unknown and remote, this region still manages to leave a positive impression

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901C81D3F
Local Atlas Station
107A01C81D3F
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Kuipai 03C84D41 1 649 ly away
The Arm of Sotigai 03C85D42 2 154 ly away
Emwezi Anomaly 00C7BD3F 2 433 ly away
eyhanse 04C79D2D 7 970 ly away
gujalvl mass 03C78D2C 8 447 ly away
Sea of Uvumbwen FEC79D21 12 477 ly away
Ressome Anomaly FEC77D21 12 706 ly away
Sea of Shtermesh 02C68D1B 17 536 ly away
Indiwa Instability 02C67D1A 18 093 ly away
Rexanekep Quadrant FCC76D0F 19 799 ly away
Ijchadi Cloud 01C9FD14 20 972 ly away
Iolahuand Anomaly FDCAFD58 21 003 ly away
Dezhaoki 02C7DD0A 21 264 ly away
Erktom Sector FECB1D59 21 869 ly away
Vochom Adjunct FCC54D60 22 411 ly away
The Arm of Abresta FFC69D0C 22 560 ly away
Recently visited

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The name of this region, “Srnigi Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be