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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Actoror Expanse »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -554
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -882
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 416 623 light years from the core
Welcome, traveler — to the uncharted « Actoror Expanse »
01C8EDD6Situated in the Quadrant Alpha α of Euclid, roughly ≈ 416 623 light years away from the galactic core
At 416 623 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme
This part of uncivilized space is shrouded in secrecy and mystery
This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901C8EDD6 | ||||
➔ Local Atlas Station | 107A01C8EDD6 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Yiszcozyns | 00C8EDD4 | 894 ly away |
➔ Woberbid Cluster | 01C8FDD4 | 894 ly away |
➔ Aioskij Fringe | FDC8DDDC | 2 912 ly away |
➔ Lasenko Adjunct | FDC8CDDC | 2 993 ly away |
➔ Ubyagor | 01CB5DF0 | 18 749 ly away |
➔ Cahuatu Fringe | FEC5EDE3 | 19 928 ly away |
➔ Ogoruku Void | 03C6FDAC | 20 896 ly away |
➔ Yoquibu Mass | 02C77DA7 | 20 934 ly away |
➔ Rysene Shallows | 04C9EE08 | 21 033 ly away |
➔ Rakhinah Void | 02C78DA6 | 21 124 ly away |
➔ Hukunoza | 03C6FDAB | 21 219 ly away |
➔ Robyfil Adjunct | 03C5EDF1 | 22 044 ly away |
➔ Lufongi Band | 03C6EDA8 | 22 429 ly away |
The name of this region, “Actoror Expanse”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be