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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐¹ Cube 1
◇ Region « Biolkh Fringe »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -509

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -843

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 393 900 light years from the core

Navigate to Adjacent Regions

Welcome, traveler — to the uncharted « Biolkh Fringe »

01CB5E03
Positioned in the Quadrant Alpha α of Euclid, located ≈ 393 900 light years from the galactic core

At 393 900 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy

A forgotten, uncharted zone of uncivilized space where silence hides the truth

No map has touched this region, but it’s said to be one of the galaxy’s most beautiful

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901CB5E03
Local Atlas Station
107A01CB5E03
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Hapara Sector FECB7E03 1 442 ly away
Wisonap FECB7E02 1 497 ly away
Ubyagor 01CB5DF0 7 600 ly away
Rysene Shallows 04C9EE08 9 491 ly away
raxixos anomaly 04CDDE04 16 050 ly away
daolat 04CDDE05 16 065 ly away
Uiaragp Quadrant 01CD7DEB 16 647 ly away
Sea of Umpejbl 03CCCE28 17 445 ly away
wuikud spur 03CDBE24 20 147 ly away
codones boundary 03CDCE24 20 451 ly away
Nomyoid Shallows FECE7E10 20 700 ly away
Yersaeint Nebula FECE8E11 21 189 ly away
Naheima FFCD4E2F 21 544 ly away
Jusiniq Instability FFCD5E2F 21 777 ly away
Aioskij Fringe FDC8DDDC 22 404 ly away
Lasenko Adjunct FDC8CDDC 22 691 ly away
Recently visited

all my glyphs ➔
The name of this region, “Biolkh Fringe”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be