S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
◇ Region
« Bogaiso Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -878
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -799
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 474 853 light years from the core
« Bogaiso Instability » has no past... just potential
01CE1C92Located in the Quadrant Alpha α of Euclid, roughly ≈ 474 853 light years away from the galactic center
At 474 853 light years from the core, the region is Reachable ! The stars align here, offering a perfect canvas for those who seek the galaxy’s truths
Beyond the map lies uncivilized space — a vast and unexplored void
This uncharted region remains a mystery, but its beauty is said to rival that of the known stars
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901CE1C92 | ||||
➔ Local Atlas Station | 107A01CE1C92 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
➔ Moishi Fringe | 04CE0C92 | 1 265 ly away |
➔ Yabuwach Sector | 04CE1C93 | 1 265 ly away |
➔ Dilandj | FDCEAC9D | 5 906 ly away |
➔ Edisorbu Fringe | 03CDDCAD | 10 947 ly away |
➔ Baedus Conflux | 00CFBC87 | 11 300 ly away |
➔ Niquelc | FFCEDCAD | 11 846 ly away |
➔ Nugqing Terminus | 01CDBC71 | 13 416 ly away |
➔ Dohnaye Sector | 0ACBBC84 | 16 594 ly away |
➔ Uewasa | 02CC4C74 | 16 695 ly away |
➔ Ucromist Terminus | 02CC9C6A | 18 663 ly away |
The name of this region, “Bogaiso Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be