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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Pisulfun Anomaly »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -850
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -745
Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 452 111 light years from the core
It's not on most maps, but you found « Pisulfun Anomaly »
01D17CAEFound in the Quadrant Alpha α of Euclid, roughly ≈ 452 111 light years from the galactic center
At 452 111 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
This is uncivilized space — wild, untouched, and full of secrets
In the lesser-known parts of the galaxy, this region has a subtle and peaceful charm
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107901D17CAE | ||||
| ➔ Local Atlas Station | 107A01D17CAE | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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- FPS:
| ➔ oljadagda spur | FED17CAE | 1 200 ly away |
| ➔ notietzut boundary | FED18CAE | 1 265 ly away |
| ➔ doyomist | FCD2ECB3 | 9 625 ly away |
| ➔ hochazeml cloud | FDD2FCB4 | 10 024 ly away |
| ➔ Lamoribe | 02CFCCCB | 15 854 ly away |
| ➔ Niquelc | FFCEDCAD | 16 824 ly away |
| ➔ Iitoal | 01D36CCD | 17 536 ly away |
| ➔ Baedus Conflux | 00CFBC87 | 19 208 ly away |
| ➔ Dilandj | FDCEAC9D | 19 308 ly away |
| ➔ Yetistu | 01D3AC8A | 20 084 ly away |
| ➔ guugun nebula | 03D44CC6 | 20 416 ly away |
| ➔ Kayprie Anomaly | 01D37C86 | 20 490 ly away |
| ➔ Edisorbu Fringe | 03CDDCAD | 23 217 ly away |
The name of this region, “Pisulfun Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be