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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Gazhench Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 695

Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -708

Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 396 846 light years from the core

Navigate to Adjacent Regions

You've reached « Gazhench Conflux », but no one really knows what lies here

01D3C2B7
Situated in the Quadrant Beta β of Euclid, roughly ≈ 396 846 light years away from the galactic core

At 396 846 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories

This part of the galaxy remains shrouded in secrecy and mystery

Few have ventured here, but it’s believed that this region is as beautiful as it is unknown

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901D3C2B7
Local Atlas Station
107A01D3C2B7
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Pan: right click
- FPS:
Ranungko Mass FED3E2B5 1 649 ly away
Immerr Instability FDD4C2A6 9 474 ly away
Shastaykyr Void 03D582B5 11 257 ly away
Rugiun Nebula 04D3E2E1 16 862 ly away
Pejbl 01D232D9 16 881 ly away
Iphisse Spur FFD692A5 19 403 ly away
Xejtolo 03D332E7 19 551 ly away
Mejold Adjunct FFD6A2A5 19 775 ly away
Gabrinj Void 03D342E8 19 876 ly away
Sea of Saharai 04D162E2 22 985 ly away
Ipgens Spur 00D062CC 23 179 ly away
Sea of Eebosk 03D152E2 23 234 ly away
Nofogand Conflux FDD1228F 23 255 ly away
Nifurbeh Conflux 00D052CC 23 552 ly away
Recently visited

all my glyphs ➔
The name of this region, “Gazhench Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be