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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Beta β
Sector 3
  ▝ Block 2
    ☐³ Cube 3
◇ Region « The Arm of Hidoundl »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X 585

Near Central Axis
↦ East Spatial Progression
Close to the center

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -693

Near the Galactic Meridian
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 362 762 light years from the core

Navigate to Adjacent Regions

It's not on most maps, but you found « The Arm of Hidoundl »

01D4B249
Situated in the Quadrant Beta β of Euclid, roughly ≈ 362 762 light years away from the galactic core

At 362 762 light years from the core, the region is Reachable ! This is the heart of the spiral—calm, measured, and vast

The mysteries of uncivilized space stretch beyond imagination

Despite being uncharted, this region is quietly appreciated by a few who have passed through

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901D4B249
Local Atlas Station
107A01D4B249
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- FPS:
Sea of Eiadalf 01D4B24A 400 ly away
Noquad 00D4C249 566 ly away
Yazzia Boundary FDD46242 3 795 ly away
Lezunon Boundary 04D5C24D 7 088 ly away
Fozaantu 01D5A235 10 000 ly away
Sea of Peyrorhah 04D2D24C 12 119 ly away
Yerushn FDD5622A 13 254 ly away
Sea of Unkullade F0D56229 15 147 ly away
Vidwenk FFD3F225 15 200 ly away
Ekreetr Instability FFD3E224 15 707 ly away
Ifreds Nebula FFD60224 17 036 ly away
Amtehao Cloud 04D2E222 19 477 ly away
The Arm of Laenge 05D2B221 20 552 ly away
Huperud Nebula 01D6821B 21 751 ly away
Tiwand Boundary 02D2B275 21 766 ly away
Miquec Band 02D2C276 21 861 ly away
Recently visited

all my glyphs ➔
The name of this region, “The Arm of Hidoundl”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be