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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -598
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 291 844 light years from the core
This is « Uellec » — a mystery wrapped in starlight
01DAAE5EPositioned in the Quadrant Alpha α of Euclid, located ≈ 291 844 light years from the galactic core
At 291 844 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
Here, in the deepest unknown, only the brave dare to enter
This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901DAAE5E | ||||
➔ Local Atlas Station | 107A01DAAE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Diytune Anomaly | 00DAEE5D | 1 697 ly away |
➔ Lifatew | 00DAEE5C | 1 833 ly away |
➔ Amherlew Instability | 03DB0E5E | 2 530 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 5 455 ly away |
➔ Ammiller Expanse | 00DACE50 | 5 671 ly away |
➔ Thport Quadrant | 02D97E67 | 8 419 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 588 ly away |
➔ Rougebotr | 01D95E76 | 12 756 ly away |
➔ Omtupe Void | 02D92E74 | 13 029 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 041 ly away |
➔ Uisena Shallows | FDDC4E43 | 15 078 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 105 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 867 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 18 885 ly away |
➔ Zikega | 00D80E80 | 21 619 ly away |
➔ Ioccan Expanse | 01D72E68 | 22 754 ly away |
➔ Layavskil | 01D72E69 | 22 828 ly away |
The name of this region, “Uellec”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be